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For some reason, 4 space resources are stuck at 500 OQ. These resources should be brought in line with the other space resources at 1000 because they only have one stat, and applying only 50 percent to a craft is pointless.
The Space Resources still with 500 OQ are:
Petrochemical Asteroid
Methane Asteroid
Iron Asteroid
Diamond Asteroid
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Agreed 100%
Whether the resource you're mining is 1000OQ or 500OQ it still takes the same amount of time and effort to procure.
They should all be 1000OQ imo.
The affect on crafting won't be huge, but it will be noticeable and a welcome change.
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I agree. My miner and shipwright would love this very much.
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Doesn't this stat get adjusted due to it a capped stat? I've used these resources and capped my projects.
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After a lot of digging, the caps of resources is all the matters. What this means is that 500 OQ = 1000 OQ in the crafting calculator on how good things are. If you need confirmation do a search through SWGCraft (if you can find the post on Post CU crafting) or google SWG Resource caps when crafting. Either should point you to enough information to confirm this.
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(05-22-2020, 03:57 AM)Aunvyrae Wrote: After a lot of digging, the caps of resources is all the matters. What this means is that 500 OQ = 1000 OQ in the crafting calculator on how good things are. If you need confirmation do a search through SWGCraft (if you can find the post on Post CU crafting) or google SWG Resource caps when crafting. Either should point you to enough information to confirm this.
Unfortunately there are lot of variations without our own crafting that points out determinations in chassis mass. Some which aren't native to other servers. Like HR affecting mass, but not MA. I've done a massive amount of research and work on this. It's honestly hard to determine how much it does affect it at experimentation as 500 OQ.
We won't know tbh until we can have a sample. The other issue is any changes to resources can completely train wreck ALL resources. This has happened before in the past where nothing spawned for weeks.
When I think more into this particular issue, I think I'm going to have to rescind my support as no resources is lot worse than annoying resources.
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05-23-2020, 03:16 AM
(This post was last modified: 05-23-2020, 03:17 AM by Iogoom.)
DJ this has to be the most idiotic and fear laden comment you’ve written to date. Reedux puts out quality patches, testing for bugs ad naseum. To insinuate otherwise shows that you have zero right to give any input here. I’ve been here and on VoH since nearly the beginning and there has never been a time when resources didn’t spawn for weeks.
I’m serious when I say stop talking while the big boys have a constructive conversation.
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Erotica, that's false. Legends has capped ships certain ships and they haven't touched space resources. Of course those ships also don't use space resources. Tie Advance/Awings have hit game cap there for quite awhile now. Back when I was on legends I paid 100m for capped naboo/awing/tiea.